diff options
| author | 2015-04-28 17:55:50 -0700 | |
|---|---|---|
| committer | 2015-04-29 13:04:02 -0700 | |
| commit | e145013153b562d0b1bcac3e88095411874f1c25 (patch) | |
| tree | 54b8dc8d821a3af042dda0cc2a26c20c44795873 /libs/hwui/OpenGLRenderer.cpp | |
| parent | 340b198ccbd1a05e67d586c345139617d4b84ce0 (diff) | |
Require minimum 4 bit stencil for layers.
bug:19270131
Change-Id: I81367179d268e7c1642259c456c1f3d0018f6c0d
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 30935d53fc0f..f1ec8ae0c167 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1262,7 +1262,7 @@ void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) { endTiling(); RenderBuffer* buffer = mCaches.renderBufferCache.get( - Stencil::getSmallestStencilFormat(), + Stencil::getLayerStencilFormat(), layer->getWidth(), layer->getHeight()); layer->setStencilRenderBuffer(buffer); |