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author John Reck <jreck@google.com> 2014-12-11 01:25:54 +0000
committer android-build-merger <android-build-merger@google.com> 2014-12-11 01:25:54 +0000
commitd67bb5015f716c094beff02b2c5e77c9bb7d11a0 (patch)
tree4f23359e87a1bb079bd499f922d763e45c7a8752 /libs/hwui/OpenGLRenderer.cpp
parent934d8d85be221b86cb5097625c0f48391b3a71b2 (diff)
parente4a6ed9d6d8721c9fad018b0d43dfe7daf4b24e7 (diff)
am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
automerge: e4a6ed9 * commit 'e4a6ed9d6d8721c9fad018b0d43dfe7daf4b24e7': Don't preload textures for AssetAtlas
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rwxr-xr-xlibs/hwui/OpenGLRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 661e138768d5..5cc686e752c5 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2057,7 +2057,7 @@ status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, i
}
mCaches.activeTexture(0);
- Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
+ Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
const UvMapper& mapper(getMapper(texture));
for (int32_t y = 0; y < meshHeight; y++) {
@@ -2240,7 +2240,7 @@ status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch*
return DrawGlInfo::kStatusDone;
}
- AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
+ AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
right - left, bottom - top, patch);
@@ -3036,7 +3036,7 @@ const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
///////////////////////////////////////////////////////////////////////////////
Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
- Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
+ Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
if (!texture) {
return mCaches.textureCache.get(bitmap);
}