diff options
author | 2015-08-20 02:23:39 +0000 | |
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committer | 2015-08-20 02:23:39 +0000 | |
commit | d35dcb13115ca1dd8c07e397f43a186cd7fd1a01 (patch) | |
tree | 4f2c4acd4e0df556f2d34529dcb85fac3815dc44 /libs/hwui/OpenGLRenderer.cpp | |
parent | 20a248934c67b19c8734362dba76a5cc94254686 (diff) |
Revert "Simplify TextureView draw path"
This reverts commit 20a248934c67b19c8734362dba76a5cc94254686.
Change-Id: Iaa3ebb1d868acbe184080087aec312b43e87e3c7
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 84f35f8beacf..7a56d42b65e2 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -2267,7 +2267,7 @@ void OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) { mDirty = true; } -void OpenGLRenderer::drawLayer(Layer* layer) { +void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) { if (!layer) { return; } @@ -2283,7 +2283,7 @@ void OpenGLRenderer::drawLayer(Layer* layer) { bool clipRequired = false; const bool rejected = mState.calculateQuickRejectForScissor( - 0, 0, layer->layer.getWidth(), layer->layer.getHeight(), + x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, nullptr, false); if (rejected) { @@ -2312,7 +2312,7 @@ void OpenGLRenderer::drawLayer(Layer* layer) { .setMeshTexturedIndexedQuads(layer->mesh, layer->meshElementCount) .setFillLayer(layer->getTexture(), layer->getColorFilter(), getLayerAlpha(layer), layer->getMode(), Blend::ModeOrderSwap::NoSwap) .setTransform(*currentSnapshot(), TransformFlags::None) - .setModelViewOffsetRectSnap(0, 0, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight())) + .setModelViewOffsetRectSnap(x, y, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight())) .build(); DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate, renderGlop(glop)); #if DEBUG_LAYERS_AS_REGIONS @@ -2325,7 +2325,7 @@ void OpenGLRenderer::drawLayer(Layer* layer) { SkPaint paint; paint.setColor(0x7f00ff00); - drawColorRect(0, 0, layer->layer.getWidth(), layer->layer.getHeight(), &paint); + drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint); } } layer->hasDrawnSinceUpdate = true; |