diff options
| author | 2014-01-17 10:34:10 -0800 | |
|---|---|---|
| committer | 2014-01-17 13:42:09 -0800 | |
| commit | cc3c25622c731d14a6f01bce684330eccba7db5a (patch) | |
| tree | 6e35c1358b88c77410f066f309590a0e87bc023b /libs/hwui/OpenGLRenderer.cpp | |
| parent | 3a3bdd042d8bd056d31a1b37332e91c1307060a0 (diff) | |
Property support for light positioning.
Tune up the light size to make it look better.
Change-Id: I139a05f3dd53dacbe55759b91188f0e1cc2c7f80
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 8fb6e38fbbc1..7ee803fa1a9b 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -3200,9 +3200,12 @@ status_t OpenGLRenderer::drawShadow(const mat4& casterTransform, float casterAlp drawVertexBuffer(ambientShadowVertexBuffer, &paint); VertexBuffer spotShadowVertexBuffer; - ShadowTessellator::tessellateSpotShadow(width, height, + Vector3 lightPosScale(mCaches.propertyLightPosXScale, + mCaches.propertyLightPosYScale, mCaches.propertyLightPosZScale); + ShadowTessellator::tessellateSpotShadow(width, height, lightPosScale, *currentTransform(), getWidth(), getHeight(), casterTransform, spotShadowVertexBuffer); + drawVertexBuffer(spotShadowVertexBuffer, &paint); return DrawGlInfo::kStatusDrew; |