diff options
| author | 2014-12-17 22:07:02 +0000 | |
|---|---|---|
| committer | 2014-12-17 22:07:04 +0000 | |
| commit | c748832f759cd7a390a32890530e854b9711eb7c (patch) | |
| tree | b06fbef4fccf329486365496f20899a79666b64c /libs/hwui/OpenGLRenderer.cpp | |
| parent | fadfe708e6f0c74890fe2b3292a91570f3049215 (diff) | |
| parent | ef8d6f272ae451aaedb0f02249c0f9f0576efdf3 (diff) | |
Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 7285496f08e2..6f1e8a288754 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1912,7 +1912,10 @@ status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int return status | replayStruct.mDrawGlStatus; } - DeferredDisplayList deferredList(*currentClipRect()); + // Don't avoid overdraw when visualizing, since that makes it harder to + // debug where it's coming from, and when the problem occurs. + bool avoidOverdraw = !mCaches.debugOverdraw; + DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw); DeferStateStruct deferStruct(deferredList, *this, replayFlags); renderNode->defer(deferStruct, 0); |