diff options
| author | 2014-11-25 23:56:32 +0000 | |
|---|---|---|
| committer | 2014-11-25 23:56:33 +0000 | |
| commit | af5bd75b3d65fc710784f59d1c22c164312e2691 (patch) | |
| tree | 969b28b9df7a89d1c6ad1d74a0417da765e84f0c /libs/hwui/OpenGLRenderer.cpp | |
| parent | 2657717f97e0de689aa3d8cae75bb0053607839d (diff) | |
| parent | adc0d9da8648abfea1035fb1108eceea9fd9b5b1 (diff) | |
Merge "Enable stencil clipping within clearLayerRegions"
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 40a58f290619..fdfcbe742f78 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1607,13 +1607,7 @@ void OpenGLRenderer::setupDraw(bool clearLayer) { setScissorFromClip(); } - if (clearLayer) { - setStencilFromClip(); - } else { - // While clearing layer, force disable stencil buffer, since - // it's invalid to stencil-clip *during* the layer clear - mCaches.stencil.disable(); - } + setStencilFromClip(); } mDescription.reset(); |