diff options
| author | 2011-03-18 15:28:27 -0700 | |
|---|---|---|
| committer | 2011-03-18 15:28:27 -0700 | |
| commit | a0dc8da2ab0a084432c7094e434b7957dd2eaf5c (patch) | |
| tree | 73a14b16c9d9d80fc939198e91676db7f951056a /libs/hwui/OpenGLRenderer.cpp | |
| parent | 7eaf483140f1c42f29c7cde71061521280b253ce (diff) | |
| parent | 64929b490977ba681a697cadefd2c49f6ff69aba (diff) | |
Merge "DO NOT MERGE Send WebView the current transform and whether we're drawing a layer. Bug #3275491" into honeycomb-mr1
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 32 |
1 files changed, 11 insertions, 21 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index d26580408be8..d9d7d231a38f 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -26,6 +26,8 @@ #include <utils/Log.h> #include <utils/StopWatch.h> +#include <private/hwui/DrawGlInfo.h> + #include <ui/Rect.h> #include "OpenGLRenderer.h" @@ -227,30 +229,18 @@ bool OpenGLRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { } #endif - struct { - // Input: current clip rect - int clipLeft; - int clipTop; - int clipRight; - int clipBottom; - - // Output: dirty region to redraw - float dirtyLeft; - float dirtyTop; - float dirtyRight; - float dirtyBottom; - } constraints; - - constraints.clipLeft = clip.left; - constraints.clipTop = clip.top; - constraints.clipRight = clip.right; - constraints.clipBottom = clip.bottom; + DrawGlInfo info; + info.clipLeft = clip.left; + info.clipTop = clip.top; + info.clipRight = clip.right; + info.clipBottom = clip.bottom; + info.isLayer = hasLayer(); + getSnapshot()->transform->copyTo(&info.transform[0]); - status_t result = (*functor)(0, &constraints); + status_t result = (*functor)(0, &info); if (result != 0) { - Rect localDirty(constraints.dirtyLeft, constraints.dirtyTop, - constraints.dirtyRight, constraints.dirtyBottom); + Rect localDirty(info.dirtyLeft, info.dirtyTop, info.dirtyRight, info.dirtyBottom); dirty.unionWith(localDirty); } |