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author Romain Guy <romainguy@google.com> 2010-10-13 15:17:00 -0700
committer Romain Guy <romainguy@google.com> 2010-10-13 17:24:41 -0700
commit99bcdc52dcb365ed7d8cfa13540fb33fbcbbac9d (patch)
tree6aa73d73948d851ea9b61c36e74a275c4092f5ad /libs/hwui/OpenGLRenderer.cpp
parentbbf68c6ad2cc3dd338f93779d60c5821e730a263 (diff)
Return identity matrix when rendering in an FBO.
Change-Id: I57438e745b30c8cfe16c269f3cafcd719049d705
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 92875b18c22e..d81760d96c83 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -585,7 +585,10 @@ void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
}
const float* OpenGLRenderer::getMatrix() const {
- return &mSnapshot->transform->data[0];
+ if (mSnapshot->fbo != 0) {
+ return &mSnapshot->transform->data[0];
+ }
+ return &mIdentity.data[0];
}
void OpenGLRenderer::getMatrix(SkMatrix* matrix) {