diff options
author | 2015-08-20 00:02:09 +0000 | |
---|---|---|
committer | 2015-08-20 00:02:09 +0000 | |
commit | 87f9c42f5411d1b00f9babe7873b8200c3a25e60 (patch) | |
tree | 4e2bc4592d8549d1b61182f72e59473eb6a56a67 /libs/hwui/OpenGLRenderer.cpp | |
parent | 79a230f77737eba275b752f17ab0af8adf000a0a (diff) | |
parent | 20a248934c67b19c8734362dba76a5cc94254686 (diff) |
Merge "Simplify TextureView draw path"
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index b35c0179193a..5692d7e120ff 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -2268,7 +2268,7 @@ void OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) { mDirty = true; } -void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) { +void OpenGLRenderer::drawLayer(Layer* layer) { if (!layer) { return; } @@ -2284,7 +2284,7 @@ void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) { bool clipRequired = false; const bool rejected = mState.calculateQuickRejectForScissor( - x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), + 0, 0, layer->layer.getWidth(), layer->layer.getHeight(), &clipRequired, nullptr, false); if (rejected) { @@ -2313,7 +2313,7 @@ void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) { .setMeshTexturedIndexedQuads(layer->mesh, layer->meshElementCount) .setFillLayer(layer->getTexture(), layer->getColorFilter(), getLayerAlpha(layer), layer->getMode(), Blend::ModeOrderSwap::NoSwap) .setTransform(*currentSnapshot(), TransformFlags::None) - .setModelViewOffsetRectSnap(x, y, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight())) + .setModelViewOffsetRectSnap(0, 0, Rect(0, 0, layer->layer.getWidth(), layer->layer.getHeight())) .build(); DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate, renderGlop(glop)); #if DEBUG_LAYERS_AS_REGIONS @@ -2326,7 +2326,7 @@ void OpenGLRenderer::drawLayer(Layer* layer, float x, float y) { SkPaint paint; paint.setColor(0x7f00ff00); - drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint); + drawColorRect(0, 0, layer->layer.getWidth(), layer->layer.getHeight(), &paint); } } layer->hasDrawnSinceUpdate = true; |