diff options
author | 2010-06-22 13:11:24 -0700 | |
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committer | 2010-06-22 13:11:24 -0700 | |
commit | 85bf02fc16784d935fb9eebfa9cb20fe46ff7951 (patch) | |
tree | 7d8cb5d36bca58555a33e8647afd8f0e00647b7b /libs/hwui/OpenGLRenderer.cpp | |
parent | 102fb89b9a4d2a6620f88b247405f853d78a09b6 (diff) |
Fix the simulator build.
Change-Id: Ie404f7c2c308f0657f273af19a56e8c039b61898
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp new file mode 100644 index 000000000000..35825d2467d7 --- /dev/null +++ b/libs/hwui/OpenGLRenderer.cpp @@ -0,0 +1,63 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#define LOG_TAG "OpenGLRenderer" + +#include <stdlib.h> +#include <stdint.h> +#include <sys/types.h> + +#include <utils/Errors.h> +#include <utils/Log.h> + +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include <SkXfermode.h> + +#include "OpenGLRenderer.h" +#include "Matrix.h" + +namespace android { + +OpenGLRenderer::OpenGLRenderer() { + LOGD("Create OpenGLRenderer"); +} + +OpenGLRenderer::~OpenGLRenderer() { + LOGD("Destroy OpenGLRenderer"); +} + +void OpenGLRenderer::setViewport(int width, int height) { + glViewport(0, 0, width, height); + + mat4 ortho; + ortho.loadOrtho(0, width, height, 0, 0, 1); + ortho.copyTo(mOrthoMatrix); +} + +void OpenGLRenderer::prepare() { + glDisable(GL_SCISSOR_TEST); + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + glClear(GL_COLOR_BUFFER_BIT); + glEnable(GL_SCISSOR_TEST); +} + +void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) { + LOGD("Drawing color"); +} + +}; // namespace android |