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author Chris Craik <ccraik@google.com> 2015-10-23 14:33:42 -0700
committer Chris Craik <ccraik@google.com> 2015-10-26 15:51:48 -0700
commit818c9fbf1d76d5df19253ba4eb964efa939ec9ec (patch)
tree6fa7a565ae56d5c92a5905b19c9a20f675b0526b /libs/hwui/OpenGLRenderer.cpp
parent914e362d1884a79588e848f6f87772e4e3fc73b2 (diff)
Initial version of clipped saveLayer in new pipeline
Additionally disables usage of FBO cache, so FBO destruction safely interacts with renderstate caching. Change-Id: I25c277cb7afec2ca33bf226445d6c8867a15a915
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index d4f65b635d4c..8c3603b153b9 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -673,7 +673,7 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto
bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
layer->clipRect.set(clip);
- layer->setFbo(mCaches.fboCache.get());
+ layer->setFbo(mRenderState.genFramebuffer());
writableSnapshot()->region = &writableSnapshot()->layer->region;
writableSnapshot()->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;