diff options
author | 2010-11-11 12:18:03 -0800 | |
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committer | 2010-11-11 12:18:03 -0800 | |
commit | 50c5e4c36e494d092576d42cf2b406abab20510a (patch) | |
tree | 4866c5515acbec3e6cb97a633718e5907e4fe9f9 /libs/hwui/OpenGLRenderer.cpp | |
parent | 8b83d25222a59a958b702cac03292332befeef50 (diff) | |
parent | 01d065795794fa56be660d6346e4830eb7e90a41 (diff) |
Merge "Reduce number of GL calls when drawing with shaders."
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 540f11580900..acce1a2155fe 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1463,7 +1463,9 @@ void OpenGLRenderer::setupColorRect(float left, float top, float right, float bo dirtyLayer(left, top, right, bottom); } } - mCaches.currentProgram->setColor(r, g, b, a); + if (!mShader || (mShader && setColor)) { + mCaches.currentProgram->setColor(r, g, b, a); + } // Setup attributes and uniforms required by the shaders if (mShader) { |