diff options
author | 2015-09-28 15:52:12 -0700 | |
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committer | 2015-09-28 15:52:14 -0700 | |
commit | 12efe649d3f5df8e81f4b78179939c1d488673a0 (patch) | |
tree | 00f0987c020b6ebef7e9016c624e216b60d8460e /libs/hwui/OpenGLRenderer.cpp | |
parent | a5940f8dca13152ffc091f4318705c8f071bac2c (diff) |
Move ortho matrix out of glop
It's fbo-global, so don't bother stashing/restoring it repeatedly.
Change-Id: Icb32e3eda5d2086aaae07140f8ff40e038dad5fe
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index a401ce119021..4ffd4ca0c1fa 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1405,7 +1405,7 @@ void OpenGLRenderer::renderGlop(const Glop& glop, GlopRenderType type) { setStencilFromClip(); } - mRenderState.render(glop); + mRenderState.render(glop, currentSnapshot()->getOrthoMatrix()); if (type == GlopRenderType::Standard && !mRenderState.stencil().isWriteEnabled()) { // TODO: specify more clearly when a draw should dirty the layer. // is writing to the stencil the only time we should ignore this? |