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author Romain Guy <romainguy@google.com> 2010-11-08 12:08:41 -0800
committer Romain Guy <romainguy@google.com> 2010-11-08 12:15:28 -0800
commit0fe478ea04720a57ef3919dbc23711bc7eba517f (patch)
treed498b2893e0890f0bb9dccf44dc392004d68e844 /libs/hwui/OpenGLDebugRenderer.h
parentcce1d2a60bc1ef10ec6beb338ec3d4cf94486c47 (diff)
Support nested display lists.
Change-Id: I3815a2832fc0f722c668ba8f51c5f177edb77c94
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.h')
-rw-r--r--libs/hwui/OpenGLDebugRenderer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLDebugRenderer.h b/libs/hwui/OpenGLDebugRenderer.h
index 7787ff1c4280..ee34d736d700 100644
--- a/libs/hwui/OpenGLDebugRenderer.h
+++ b/libs/hwui/OpenGLDebugRenderer.h
@@ -40,6 +40,7 @@ public:
int saveLayer(float left, float top, float right, float bottom,
SkPaint* p, int flags);
+ void drawDisplayList(DisplayList* displayList);
void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,