diff options
author | 2011-01-27 10:30:25 -0800 | |
---|---|---|
committer | 2011-01-27 10:30:25 -0800 | |
commit | f4ac547f868db7c8a358e1f6e3d8fcebb02dbd49 (patch) | |
tree | 3bc02f0ae034b5acba5082a8cadad237a6991981 /libs/hwui/OpenGLDebugRenderer.cpp | |
parent | e38ba4acbe6f1536997ffb98d662fc3eff07add8 (diff) |
Fix NPE with display lists when view not attached
There was logic in ViewGroup that assumed that an accelerated
view must always be able to get a display list for any child
that it was drawing. One situation occurred, however, that
caused a problem with this - a contacts activity was started
and not yet attached, but was being asked to render into an
accelerated canvas. We assumed that the child would have a display
list and simply called getDisplayList(). But since that call
returned null, we later deref'd the null object.
The fix is to check whether a child can have a display list
instead of assuming that it can just because the container view
is accelerated.
Change-Id: I7de62fd597ad50720c9585d621bec02e77c171df
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.cpp')
0 files changed, 0 insertions, 0 deletions