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author Jeff Brown <jeffbrown@google.com> 2010-09-21 15:14:14 -0700
committer Jeff Brown <jeffbrown@google.com> 2010-09-21 15:41:33 -0700
commited7393274af2f268fcdede5f1a3d72c9af842b8e (patch)
tree37d4ec6892e9543e8e083326df8335a4c2661de2 /libs/hwui/OpenGLDebugRenderer.cpp
parentcce0cd138dd0dc338db59083052aca01a51bd52d (diff)
Simplify and optimize MessageQueue loop.
Avoids allocating new idle handler arrays on each iteration since we only need one to copy into. Coalesced the synchronized blocks. Hoisted the call to Binder.flushPendingCommands() outside of the synchronized block. Change-Id: Iabb6b633627954564bdd5d09e696663223407f47
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.cpp')
0 files changed, 0 insertions, 0 deletions