diff options
| author | 2010-10-06 19:51:36 -0700 | |
|---|---|---|
| committer | 2010-10-06 19:51:36 -0700 | |
| commit | e743bd2bac1ed8a04d32def6e6ccfa5c9c180458 (patch) | |
| tree | ffa65878a15b19b5121aad8fd4f6c2cd8485a820 /libs/hwui/OpenGLDebugRenderer.cpp | |
| parent | 5ada6cb0591c1106e3591a3b7adcdc77a1322209 (diff) | |
| parent | 6b7bd24659fb175fe1f0e97c86c18969918b496a (diff) | |
Merge "Don't clear the framebuffer when not needed."
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.cpp')
| -rw-r--r-- | libs/hwui/OpenGLDebugRenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/OpenGLDebugRenderer.cpp b/libs/hwui/OpenGLDebugRenderer.cpp index 4e5123e038a7..b9583e522250 100644 --- a/libs/hwui/OpenGLDebugRenderer.cpp +++ b/libs/hwui/OpenGLDebugRenderer.cpp @@ -23,10 +23,10 @@ namespace android { namespace uirenderer { -void OpenGLDebugRenderer::prepare() { +void OpenGLDebugRenderer::prepare(bool opaque) { mPrimitivesCount = 0; LOGD("========= Frame start ========="); - OpenGLRenderer::prepare(); + OpenGLRenderer::prepare(opaque); } void OpenGLDebugRenderer::finish() { |