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| author | 2010-10-25 16:29:24 -0700 | |
|---|---|---|
| committer | 2010-10-25 17:08:37 -0700 | |
| commit | b9737a1d1b9eb24cab18a6f50659a43c8bca79be (patch) | |
| tree | e2852ec578389d66a4ad592c109a7697c8306924 /libs/hwui/OpenGLDebugRenderer.cpp | |
| parent | 3026a1c4e88412b7fe997f93fedba871d79a03cd (diff) | |
Updade Surface (ANativeWindow) format based on its buffers format
this is to allow applications to change the format of a surface's
buffer, and have it reflected in EGL; which is needed for
EGLConfig validation.
Change-Id: Iee074c30ad765881e2409c1d37450b05e561c44d
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.cpp')
0 files changed, 0 insertions, 0 deletions