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author Chris Craik <ccraik@google.com> 2015-01-06 00:50:52 +0000
committer Android (Google) Code Review <android-gerrit@google.com> 2015-01-06 00:50:53 +0000
commitb15f21effb8d5be988bb46eea00b6ff28222aa98 (patch)
tree1e972cc58de13661c5db8bf76d3b8d860a0bcfb4 /libs/hwui/LayerRenderer.h
parent578efef682cc2216db121bb88d2af977703ee6e2 (diff)
parentd41c4d8c732095ae99c955b6b82f7306633004b1 (diff)
Merge "Add overrides and switch to nullptr keyword for all files"
Diffstat (limited to 'libs/hwui/LayerRenderer.h')
-rw-r--r--libs/hwui/LayerRenderer.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
index 769ef4937e9a..5e1e83533dfd 100644
--- a/libs/hwui/LayerRenderer.h
+++ b/libs/hwui/LayerRenderer.h
@@ -49,10 +49,11 @@ public:
LayerRenderer(RenderState& renderState, Layer* layer);
virtual ~LayerRenderer();
- virtual void onViewportInitialized() { /* do nothing */ }
- virtual void prepareDirty(float left, float top, float right, float bottom, bool opaque);
- virtual void clear(float left, float top, float right, float bottom, bool opaque);
- virtual bool finish();
+ virtual void onViewportInitialized() override { /* do nothing */ }
+ virtual void prepareDirty(float left, float top, float right, float bottom,
+ bool opaque) override;
+ virtual void clear(float left, float top, float right, float bottom, bool opaque) override;
+ virtual bool finish() override;
static Layer* createTextureLayer(RenderState& renderState);
static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height);
@@ -65,11 +66,11 @@ public:
static void flushLayer(RenderState& renderState, Layer* layer);
protected:
- virtual void ensureStencilBuffer();
- virtual bool hasLayer() const;
- virtual Region* getRegion() const;
- virtual GLuint onGetTargetFbo() const;
- virtual bool suppressErrorChecks() const;
+ virtual void ensureStencilBuffer() override;
+ virtual bool hasLayer() const override;
+ virtual Region* getRegion() const override;
+ virtual GLuint onGetTargetFbo() const override;
+ virtual bool suppressErrorChecks() const override;
private:
void generateMesh();