diff options
| author | 2013-06-04 18:00:09 -0700 | |
|---|---|---|
| committer | 2013-06-04 18:58:36 -0700 | |
| commit | 8aa195d7081b889f3a7b1f426cbd8556377aae5e (patch) | |
| tree | 6cd0ab4181c25d3113c4e39b49e8f8a0c7d12b8b /libs/hwui/LayerRenderer.cpp | |
| parent | 84f3c5689cffbfc1e45a0101d5bb636323769f54 (diff) | |
Introduce Caches::bindTexture() to reduce glBindTexture calls
Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
Diffstat (limited to 'libs/hwui/LayerRenderer.cpp')
| -rw-r--r-- | libs/hwui/LayerRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index 3e55fffd93a9..987daae46c34 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp @@ -436,7 +436,7 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) { if ((error = glGetError()) != GL_NO_ERROR) goto error; caches.activeTexture(0); - glBindTexture(GL_TEXTURE_2D, texture); + caches.bindTexture(texture); glPixelStorei(GL_PACK_ALIGNMENT, bitmap->bytesPerPixel()); |