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author | 2013-02-12 16:08:55 -0800 | |
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committer | 2013-02-13 11:27:05 -0800 | |
commit | 8d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffd (patch) | |
tree | d526296ca8e54842b15b60adaad484ee29feccf2 /libs/hwui/LayerCache.cpp | |
parent | d1a84242a7ba807310d8f8d389796c7163cb97a0 (diff) |
Add a render buffer cache to reuse stencil buffers
Bug #7146141
This new cache is used in a similar way to LayerCache. It helps
reuse already allocated stencil buffers and thus avoid churning
memory on every frame.
Change-Id: I19551d72da52c40039e65904563600e492c8b193
Diffstat (limited to 'libs/hwui/LayerCache.cpp')
-rw-r--r-- | libs/hwui/LayerCache.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp index 427846459162..a0709afa010f 100644 --- a/libs/hwui/LayerCache.cpp +++ b/libs/hwui/LayerCache.cpp @@ -21,7 +21,6 @@ #include <utils/Log.h> #include "Caches.h" -#include "Debug.h" #include "LayerCache.h" #include "Properties.h" |