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author Romain Guy <romainguy@google.com> 2011-12-13 17:29:42 -0800
committer Android (Google) Code Review <android-gerrit@google.com> 2011-12-13 17:29:42 -0800
commit8a5f8ba4f3e8352155c711adb649e6f536d194b5 (patch)
tree2f6e85f60a439fc9569f64d0208d002a91ac7d65 /libs/hwui/LayerCache.cpp
parentb5052de75736527549d7e537632777c6fec2e4f0 (diff)
parenta1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5 (diff)
Merge "Further reduce the number of GL commands sent to the driver"
Diffstat (limited to 'libs/hwui/LayerCache.cpp')
-rw-r--r--libs/hwui/LayerCache.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp
index 324765b0aed9..d304b374850e 100644
--- a/libs/hwui/LayerCache.cpp
+++ b/libs/hwui/LayerCache.cpp
@@ -20,6 +20,7 @@
#include <utils/Log.h>
+#include "Caches.h"
#include "Debug.h"
#include "LayerCache.h"
#include "Properties.h"
@@ -140,7 +141,7 @@ bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t heigh
uint32_t oldWidth = layer->getWidth();
uint32_t oldHeight = layer->getHeight();
- glActiveTexture(GL_TEXTURE0);
+ Caches::getInstance().activeTexture(0);
layer->bindTexture();
layer->setSize(entry.mWidth, entry.mHeight);
layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);