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author Romain Guy <romainguy@google.com> 2013-01-18 16:42:51 -0800
committer Romain Guy <romainguy@google.com> 2013-01-18 16:42:51 -0800
commit2055abaa0a590c35e27e1ae2e7d7cfccdfb98b59 (patch)
tree1e302d08b6aa3714048a4d8435aa44f155c998c9 /libs/hwui/LayerCache.cpp
parentf25febf01453733e8bdd1ac241ecd9d3bcbef475 (diff)
Allow layers with a stencil buffer to be resized on the fly
Bug #7146141 This change moves the resizeLayer() from LayerCache (where it should never have been anyway) to Layer. This makes a little more sense. Change-Id: I8b2f9c19c558e738405a58b9e71ec5799fc6be88
Diffstat (limited to 'libs/hwui/LayerCache.cpp')
-rw-r--r--libs/hwui/LayerCache.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp
index cfc5b04f2183..427846459162 100644
--- a/libs/hwui/LayerCache.cpp
+++ b/libs/hwui/LayerCache.cpp
@@ -136,31 +136,6 @@ void LayerCache::dump() {
}
}
-bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) {
- // TODO: We should be smarter and see if we have a texture of the appropriate
- // size already in the cache, and reuse it instead of creating a new one
-
- LayerEntry entry(width, height);
- if (entry.mWidth <= layer->getWidth() && entry.mHeight <= layer->getHeight()) {
- return true;
- }
-
- uint32_t oldWidth = layer->getWidth();
- uint32_t oldHeight = layer->getHeight();
-
- Caches::getInstance().activeTexture(0);
- layer->bindTexture();
- layer->setSize(entry.mWidth, entry.mHeight);
- layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
-
- if (glGetError() != GL_NO_ERROR) {
- layer->setSize(oldWidth, oldHeight);
- return false;
- }
-
- return true;
-}
-
bool LayerCache::put(Layer* layer) {
if (!layer->isCacheable()) return false;