diff options
author | 2015-01-05 15:51:13 -0800 | |
---|---|---|
committer | 2015-01-05 16:49:13 -0800 | |
commit | d41c4d8c732095ae99c955b6b82f7306633004b1 (patch) | |
tree | dbb2e26c6c5a80c7ccf43e5cd5fb1554cc603555 /libs/hwui/Layer.cpp | |
parent | 8dfaa4904205772cdceee63ef3989bcdedf1a914 (diff) |
Add overrides and switch to nullptr keyword for all files
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
Diffstat (limited to 'libs/hwui/Layer.cpp')
-rw-r--r-- | libs/hwui/Layer.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp index 8e77c5cb398c..7388e3c35594 100644 --- a/libs/hwui/Layer.cpp +++ b/libs/hwui/Layer.cpp @@ -44,23 +44,23 @@ Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth , type(layerType) { // TODO: This is a violation of Android's typical ref counting, but it // preserves the old inc/dec ref locations. This should be changed... - incStrong(0); - mesh = NULL; + incStrong(nullptr); + mesh = nullptr; meshElementCount = 0; cacheable = true; dirty = false; renderTarget = GL_TEXTURE_2D; texture.width = layerWidth; texture.height = layerHeight; - colorFilter = NULL; + colorFilter = nullptr; deferredUpdateScheduled = false; - renderNode = NULL; + renderNode = nullptr; fbo = 0; - stencil = NULL; + stencil = nullptr; debugDrawUpdate = false; hasDrawnSinceUpdate = false; forceFilter = false; - convexMask = NULL; + convexMask = nullptr; rendererLightPosDirty = true; wasBuildLayered = false; renderState.registerLayer(this); @@ -156,7 +156,7 @@ void Layer::removeFbo(bool flush) { renderState.bindFramebuffer(previousFbo); caches.renderBufferCache.put(stencil); - stencil = NULL; + stencil = nullptr; } if (fbo) { @@ -177,7 +177,7 @@ void Layer::updateDeferred(RenderNode* renderNode, int left, int top, int right, void Layer::setPaint(const SkPaint* paint) { OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); - setColorFilter((paint) ? paint->getColorFilter() : NULL); + setColorFilter((paint) ? paint->getColorFilter() : nullptr); } void Layer::setColorFilter(SkColorFilter* filter) { @@ -221,7 +221,7 @@ void Layer::allocateTexture() { if (texture.id) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); + GL_RGBA, GL_UNSIGNED_BYTE, nullptr); } } @@ -253,7 +253,7 @@ void Layer::defer(const OpenGLRenderer& rootRenderer) { } void Layer::cancelDefer() { - renderNode = NULL; + renderNode = nullptr; deferredUpdateScheduled = false; deferredList.release(); } @@ -262,7 +262,7 @@ void Layer::flush() { // renderer is checked as layer may be destroyed/put in layer cache with flush scheduled if (deferredList && renderer) { ATRACE_LAYER_WORK("Issue"); - renderer->startMark((renderNode.get() != NULL) ? renderNode->getName() : "Layer"); + renderer->startMark((renderNode.get() != nullptr) ? renderNode->getName() : "Layer"); renderer->setViewport(layer.getWidth(), layer.getHeight()); renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, @@ -273,7 +273,7 @@ void Layer::flush() { renderer->finish(); dirtyRect.setEmpty(); - renderNode = NULL; + renderNode = nullptr; renderer->endMark(); } @@ -294,7 +294,7 @@ void Layer::render(const OpenGLRenderer& rootRenderer) { dirtyRect.setEmpty(); deferredUpdateScheduled = false; - renderNode = NULL; + renderNode = nullptr; } void Layer::postDecStrong() { |