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author Alec Mouri <alecmouri@google.com> 2020-03-30 15:10:17 -0700
committer Alec Mouri <alecmouri@google.com> 2020-03-30 15:10:17 -0700
commit70463a6583bf1bd4a8082623e54851872e9f8582 (patch)
tree139c23f604ce89997ed467fb80adb4de921967ec /libs/hwui/HardwareBitmapUploader.cpp
parentf27179388bfcf1fa4896bbe2c7c657c6aa07b185 (diff)
Use ANDROID_get_native_client_buffer in HWUI
ReliableSurface still needs AHardwareBuffer_to_ANativeWindowBuffer to safely convert to an ANativeWindowBuffer to interop with the interception methods, but when converting to EGLClientBuffer the EGL extension should be used instead. Bug: 152802621 Test: builds, boots Change-Id: I49cfeee4d7e5d4e793891771686c2286d4ac79af
Diffstat (limited to 'libs/hwui/HardwareBitmapUploader.cpp')
-rw-r--r--libs/hwui/HardwareBitmapUploader.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/hwui/HardwareBitmapUploader.cpp b/libs/hwui/HardwareBitmapUploader.cpp
index be8f852ecf1b..c2d2ff874816 100644
--- a/libs/hwui/HardwareBitmapUploader.cpp
+++ b/libs/hwui/HardwareBitmapUploader.cpp
@@ -24,7 +24,6 @@
#include <GrContext.h>
#include <SkCanvas.h>
#include <SkImage.h>
-#include <private/android/AHardwareBufferHelpers.h>
#include <utils/GLUtils.h>
#include <utils/NdkUtils.h>
#include <utils/Trace.h>
@@ -178,7 +177,7 @@ private:
uirenderer::renderthread::EglManager::eglErrorString());
// We use an EGLImage to access the content of the buffer
// The EGL image is later bound to a 2D texture
- EGLClientBuffer clientBuffer = (EGLClientBuffer)AHardwareBuffer_to_ANativeWindowBuffer(ahb);
+ const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(ahb);
AutoEglImage autoImage(display, clientBuffer);
if (autoImage.image == EGL_NO_IMAGE_KHR) {
ALOGW("Could not create EGL image, err =%s",