diff options
| author | 2018-04-20 16:13:31 -0400 | |
|---|---|---|
| committer | 2018-04-30 15:53:46 -0400 | |
| commit | be3876c434864d6c05212158b25d778d29b07eb0 (patch) | |
| tree | 1b099cca944f453327b8d486ad4455c391912d9e /libs/hwui/GlLayer.cpp | |
| parent | 1ce9dde87e0fe4e01c031f9cec19e6aae3807f48 (diff) | |
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
This CL extracts the android_dataspace from the GLConsumer and converts
it to a SkColorSpace. HWUI always expects to composite into an sRGB
destination so when we draw the layer we run the draw through a
colorFilter that converts the input colorSpace into that of the
destination.
Test: CtsViewTestCases
Bug: 78016220
Change-Id: Ic0446a0d861e86a5a9d0382346b57fcc45c8a61b
Diffstat (limited to 'libs/hwui/GlLayer.cpp')
| -rw-r--r-- | libs/hwui/GlLayer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/GlLayer.cpp b/libs/hwui/GlLayer.cpp index 32a30149e476..42ae29d76898 100644 --- a/libs/hwui/GlLayer.cpp +++ b/libs/hwui/GlLayer.cpp @@ -32,7 +32,7 @@ namespace android { namespace uirenderer { GlLayer::GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight, - SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) + sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode, bool blend) : Layer(renderState, Api::OpenGL, colorFilter, alpha, mode) , caches(Caches::getInstance()) , texture(caches) { |