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| author | 2023-08-23 17:08:37 -0400 | |
|---|---|---|
| committer | 2023-08-23 21:12:17 +0000 | |
| commit | fadc20184ccb27fe15bb862e6e03fa6d05d41eac (patch) | |
| tree | 5652b662a4cfc6e64fc276a9c5f0b7fa8ab25797 /libs/hwui/FrameInfoVisualizer.cpp | |
| parent | 83cfc036537df7cab962fb04b8a76c30ab655949 (diff) | |
Fix potential thread violation in applying gainmaps
When deciding whether or not to apply the gainmap & if so by how much
only use the CanvasContext ratio if we are on RenderThread.
Bug: 293927383
Test: Good guess
Change-Id: Ie49ae2718df09ab14019b354197d99538e8c6b04
Diffstat (limited to 'libs/hwui/FrameInfoVisualizer.cpp')
0 files changed, 0 insertions, 0 deletions