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author Riddle Hsu <riddlehsu@google.com> 2024-01-05 18:40:23 +0800
committer Riddle Hsu <riddlehsu@google.com> 2024-01-08 15:21:54 +0800
commitd83211636a5b3a0289c0d7badc407f576e3a1112 (patch)
treeb2978304b287e8f2156f1e8d8b36ed1d006ad8b3 /libs/hwui/FrameInfoVisualizer.cpp
parent429020ddbab67cde0e7b8a508f1be28ca9caf3f7 (diff)
Avoid applying unexpected sync state when checking sync finish
For example: A task launch transition is completed so its window finishes sync to SYNC_STATE_NONE. And then a new activity X is launching in the same task (given sync-group{X}). If a code path accidentally invokes isSyncFinished to check a window that isn't in the sync-group, e.g. the window of previous activity, then prepareSync will still be called and change the sync state to SYNC_STATE_WAITING_FOR_DRAW. And later when removing the window without sync-group, an exception will be thrown by not SYNC_STATE_NONE. So when checking isSyncFinished, if there is no sync-group from ancestor, then behave as a getter function. Also tweak getSyncGroup a bit to reduce method invocation. Fix: 318642514 Test: atest SyncEngineTests#testWaitingSyncCallback Change-Id: Idd1bc09eb9bdec1a8b0ba44fa34f417f2fa92102
Diffstat (limited to 'libs/hwui/FrameInfoVisualizer.cpp')
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