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| author | 2022-02-03 14:48:12 -0500 | |
|---|---|---|
| committer | 2022-02-08 22:12:36 +0000 | |
| commit | bb7c43d184751463b3248b57db3d653e4523dc22 (patch) | |
| tree | 2cd7fb24ac7417884c6be13810df2edcba5c9899 /libs/hwui/FrameInfoVisualizer.cpp | |
| parent | f43fc83ff8c16a4911cc2f4856fb268a170c7ab8 (diff) | |
Remove the (deprecated) isOpaque parameter when making SkSL shaders
SkSL now deduces this, so the parameter does nothing, and is going away.
Bug: 217753125
Change-Id: I673537a9900b5d3219f3914b3b93e0b5e97329db
Test: Removal of unused parameter. Existing tests still pass.
Diffstat (limited to 'libs/hwui/FrameInfoVisualizer.cpp')
0 files changed, 0 insertions, 0 deletions