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author Chris Craik <ccraik@google.com> 2014-07-01 17:56:52 -0700
committer Chris Craik <ccraik@google.com> 2014-07-07 19:14:55 +0000
commit59744b79ec302000802cd56d30a1bf70f0183c80 (patch)
tree0057de9a24def27ca543608cd1d5b75b1b89bd57 /libs/hwui/FontRenderer.h
parent904a1045ced36e844605b9764c3cb184976ea0a9 (diff)
Add hack for custom re-rasterization buckets
bug:14083128 Moves all of the font transform management into OpenGLRenderer::findBestFontTransform(), and now simply passes down final rasterization transforms into the FontRenderer. Change-Id: Ie02752e6af863347b142367c7d628db5f9fc2998
Diffstat (limited to 'libs/hwui/FontRenderer.h')
-rw-r--r--libs/hwui/FontRenderer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index 8ce22b07d7b6..5c96c6b41c59 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -95,9 +95,9 @@ public:
mGammaTable = gammaTable;
}
- void setFont(const SkPaint* paint, const mat4& matrix);
+ void setFont(const SkPaint* paint, const SkMatrix& matrix);
- void precache(const SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
+ void precache(const SkPaint* paint, const char* text, int numGlyphs, const SkMatrix& matrix);
void endPrecaching();
// bounds is an out parameter