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| author | 2013-08-12 14:38:44 -0700 | |
|---|---|---|
| committer | 2013-08-12 15:12:49 -0700 | |
| commit | 723b2feb929b96b1dde40a865c49ea18bc42f055 (patch) | |
| tree | 31415cd1bef736d7da007944999064ffad63b822 /libs/hwui/FontRenderer.cpp | |
| parent | 9a68f82f3730432399618bf2e4f73208f84dc87f (diff) | |
fix kBW_Format glyphs
Oops! kBW_Format was omitted from a couple of switch statements,
resulting in glyphs in that format being invisible.
Bug: 10206452
Change-Id: Ib2aa52250aeeecc0de1b1b78e3d0f568f368c73e
Diffstat (limited to 'libs/hwui/FontRenderer.cpp')
| -rw-r--r-- | libs/hwui/FontRenderer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 1700473b655c..cb6bb2e3694d 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -234,6 +234,7 @@ void FontRenderer::cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyp Vector<CacheTexture*>* cacheTextures = NULL; switch (format) { case SkMask::kA8_Format: + case SkMask::kBW_Format: cacheTextures = &mACacheTextures; break; case SkMask::kARGB32_Format: |