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author John Reck <jreck@google.com> 2014-06-03 15:53:15 -0700
committer John Reck <jreck@google.com> 2014-06-04 12:21:26 -0700
commite4267ea4f20740c37c01bfb6aefcf61fddc4566a (patch)
tree0d00c8bff43f8b0cbe4284e51299f5ca128c83c3 /libs/hwui/DrawProfiler.cpp
parent79c7de77a7da9cbcb9428ab6203987feb35a427f (diff)
Even FASTER damage calculations!
* Now with more native! * Less matrix math thanks to bulk-property-update support! * Zero JNI on the View.damageInParent() path! * Fully aware of RT-driven animators! * Likely full of new and exciting bugs! * But it also fixes at least 1 existing invalidate bug! Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
Diffstat (limited to 'libs/hwui/DrawProfiler.cpp')
-rw-r--r--libs/hwui/DrawProfiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/DrawProfiler.cpp b/libs/hwui/DrawProfiler.cpp
index 971a66eebe0e..2409554e14b0 100644
--- a/libs/hwui/DrawProfiler.cpp
+++ b/libs/hwui/DrawProfiler.cpp
@@ -109,7 +109,7 @@ void DrawProfiler::finishFrame() {
mCurrentFrame = (mCurrentFrame + 1) % mDataSize;
}
-void DrawProfiler::unionDirty(Rect* dirty) {
+void DrawProfiler::unionDirty(SkRect* dirty) {
RETURN_IF_DISABLED();
// Not worth worrying about minimizing the dirty region for debugging, so just
// dirty the entire viewport.