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author | 2024-10-03 14:27:54 +0000 | |
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committer | 2024-10-03 14:27:54 +0000 | |
commit | cf9208796d929be7bf93915b5d67165205cbaf91 (patch) | |
tree | ed7199b6becf9b5dfe967e0e0577233d8f02f3ec /libs/hwui/AutoBackendTextureRelease.cpp | |
parent | ff4bdcd438c04e37806a4621f388bf5da9cdb4cd (diff) | |
parent | 255ee52dd9254ba8bbe68bef0c1182aae91dbf41 (diff) |
Merge "HWUI: Make releaseQueueOwnership thread-safety" into main
Diffstat (limited to 'libs/hwui/AutoBackendTextureRelease.cpp')
-rw-r--r-- | libs/hwui/AutoBackendTextureRelease.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp index 5f5ffe97e953..86fede5eb98c 100644 --- a/libs/hwui/AutoBackendTextureRelease.cpp +++ b/libs/hwui/AutoBackendTextureRelease.cpp @@ -140,6 +140,13 @@ void AutoBackendTextureRelease::releaseQueueOwnership(GrDirectContext* context) return; } + if (!RenderThread::isCurrent()) { + // releaseQueueOwnership needs to run on RenderThread to prevent multithread calling + // setBackendTextureState will operate skia resource cache which need single owner + RenderThread::getInstance().queue().post([this, context]() { releaseQueueOwnership(context); }); + return; + } + LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); if (mBackendTexture.isValid()) { // Passing in VK_IMAGE_LAYOUT_UNDEFINED means we keep the old layout. |