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author Nolan Scobie <nscobie@google.com> 2024-08-30 13:43:34 -0400
committer Nolan Scobie <nscobie@google.com> 2024-08-30 13:54:14 -0400
commit572d801cca5d1b0289fe3d0038c875ebc8457352 (patch)
tree5600aac8aa40dffff692954130fed0c7020c0485 /libs/hwui/AutoBackendTextureRelease.cpp
parent1e45712b0a3a8b857e74fe77aaff37443f14933b (diff)
[HWUI] Update Ganesh includes to specify new location
Upstream Skia changes I7269acfae5c26518c2a61930a8af9584682751cd and Ibc927d0ae66a05546957300090a651614e720fad are moving Ganesh headers into Skia's include/gpu/ganesh/ directory. Android's current includes are relying on temporary shims which will soon be removed. Note: I also sorted some includes to try and calm the chaos a tiny bit, but didn't go out of my way to update all non-Ganesh Skia includes. clang-format decided to further re-arrange things, so I'm hoping this doesn't make future merge conflicts too painful. Bug: 40044159 Test: builds after locally deleting Skia's temporary shims Flag: EXEMPT refactor Change-Id: I5099e215a58915a5e6c7b3434f9855006dda8c60
Diffstat (limited to 'libs/hwui/AutoBackendTextureRelease.cpp')
-rw-r--r--libs/hwui/AutoBackendTextureRelease.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp
index 5f5ffe97e953..27add3542c01 100644
--- a/libs/hwui/AutoBackendTextureRelease.cpp
+++ b/libs/hwui/AutoBackendTextureRelease.cpp
@@ -17,11 +17,12 @@
#include "AutoBackendTextureRelease.h"
#include <SkImage.h>
-#include <include/gpu/ganesh/SkImageGanesh.h>
-#include <include/gpu/GrDirectContext.h>
-#include <include/gpu/GrBackendSurface.h>
#include <include/gpu/MutableTextureState.h>
+#include <include/gpu/ganesh/GrBackendSurface.h>
+#include <include/gpu/ganesh/GrDirectContext.h>
+#include <include/gpu/ganesh/SkImageGanesh.h>
#include <include/gpu/vk/VulkanMutableTextureState.h>
+
#include "renderthread/RenderThread.h"
#include "utils/Color.h"
#include "utils/PaintUtils.h"