diff options
| author | 2015-01-06 00:50:52 +0000 | |
|---|---|---|
| committer | 2015-01-06 00:50:53 +0000 | |
| commit | b15f21effb8d5be988bb46eea00b6ff28222aa98 (patch) | |
| tree | 1e972cc58de13661c5db8bf76d3b8d860a0bcfb4 /libs/hwui/AssetAtlas.cpp | |
| parent | 578efef682cc2216db121bb88d2af977703ee6e2 (diff) | |
| parent | d41c4d8c732095ae99c955b6b82f7306633004b1 (diff) | |
Merge "Add overrides and switch to nullptr keyword for all files"
Diffstat (limited to 'libs/hwui/AssetAtlas.cpp')
| -rw-r--r-- | libs/hwui/AssetAtlas.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libs/hwui/AssetAtlas.cpp b/libs/hwui/AssetAtlas.cpp index 366e486db5d9..4d2e3a097b55 100644 --- a/libs/hwui/AssetAtlas.cpp +++ b/libs/hwui/AssetAtlas.cpp @@ -48,7 +48,7 @@ void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { } else { ALOGW("Could not create atlas image"); delete mImage; - mImage = NULL; + mImage = nullptr; } updateTextureId(); @@ -57,7 +57,7 @@ void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) { void AssetAtlas::terminate() { if (mImage) { delete mImage; - mImage = NULL; + mImage = nullptr; updateTextureId(); } } @@ -83,12 +83,12 @@ void AssetAtlas::updateTextureId() { AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const { ssize_t index = mEntries.indexOfKey(bitmap); - return index >= 0 ? mEntries.valueAt(index) : NULL; + return index >= 0 ? mEntries.valueAt(index) : nullptr; } Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const { ssize_t index = mEntries.indexOfKey(bitmap); - return index >= 0 ? mEntries.valueAt(index)->texture : NULL; + return index >= 0 ? mEntries.valueAt(index)->texture : nullptr; } /** @@ -99,12 +99,12 @@ struct DelegateTexture: public Texture { DelegateTexture(Caches& caches, Texture* delegate): Texture(caches), mDelegate(delegate) { } virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, - bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { + bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override { mDelegate->setWrapST(wrapS, wrapT, bindTexture, force, renderTarget); } virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, - bool force = false, GLenum renderTarget = GL_TEXTURE_2D) { + bool force = false, GLenum renderTarget = GL_TEXTURE_2D) override { mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget); } |