diff options
author | 2020-02-21 13:07:28 -0500 | |
---|---|---|
committer | 2020-04-09 14:26:16 -0400 | |
commit | 3fedf5a7e28eec600a4223fb7a596d1f570abdb7 (patch) | |
tree | 2306ba95e96b294b5cb65d7f32f47aa1e9262dab /libs/hwui/AnimationContext.h | |
parent | 2c5d63439e653c2981841ca819957fbd8a414d54 (diff) |
Remove unecessary exported symbols from libhwui.so
Test: compiles and links
Bug: 150782769
Change-Id: Ib49c1bf914b6bfaad1fb29371115df7c9eec08d2
Diffstat (limited to 'libs/hwui/AnimationContext.h')
-rw-r--r-- | libs/hwui/AnimationContext.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/libs/hwui/AnimationContext.h b/libs/hwui/AnimationContext.h index 74d5e79c0b77..f8a2072ffbdb 100644 --- a/libs/hwui/AnimationContext.h +++ b/libs/hwui/AnimationContext.h @@ -77,8 +77,8 @@ class AnimationContext { PREVENT_COPY_AND_ASSIGN(AnimationContext); public: - ANDROID_API explicit AnimationContext(renderthread::TimeLord& clock); - ANDROID_API virtual ~AnimationContext(); + explicit AnimationContext(renderthread::TimeLord& clock); + virtual ~AnimationContext(); nsecs_t frameTimeMs() { return mFrameTimeMs; } bool hasAnimations() { @@ -87,22 +87,22 @@ public: // Will always add to the next frame list, which is swapped when // startFrame() is called - ANDROID_API void addAnimatingRenderNode(RenderNode& node); + void addAnimatingRenderNode(RenderNode& node); // Marks the start of a frame, which will update the frame time and move all // next frame animations into the current frame - ANDROID_API virtual void startFrame(TreeInfo::TraversalMode mode); + virtual void startFrame(TreeInfo::TraversalMode mode); // Runs any animations still left in mCurrentFrameAnimations that were not run // as part of the standard RenderNode:prepareTree pass. - ANDROID_API virtual void runRemainingAnimations(TreeInfo& info); + virtual void runRemainingAnimations(TreeInfo& info); - ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, + virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener); - ANDROID_API virtual void destroy(); + virtual void destroy(); - ANDROID_API virtual void pauseAnimators() {} + virtual void pauseAnimators() {} private: friend class AnimationHandle; |