diff options
| author | 2019-07-31 01:08:30 +0800 | |
|---|---|---|
| committer | 2019-07-31 01:34:43 +0800 | |
| commit | cf09181b88e5bd20730e9c4f959d87b36456ee16 (patch) | |
| tree | ac272e8f69bd18f9535f79db8650fb3792515e3e /libs/hostgraphics/HostBufferQueue.cpp | |
| parent | cac13d44ab9ced55b6bb13d05993634d9d322487 (diff) | |
Release input surface of drag completely
Once the input surface needs to be hidden, it never shows
again, so the surface can be removed when the drag is done.
Bug: 138656611
Test: atest DragDropControllerTests
Test: After a drag and drop operation is done, there won't
have lots of error log when constantly touching screen:
"Window handle drag has no registered input channel".
And the CloseGuard of the input surface won't complain
when finalizing.
Change-Id: I262867c118aeb1a6d091132fac15056dee5fa3f1
Diffstat (limited to 'libs/hostgraphics/HostBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions