diff options
author | 2011-07-19 14:32:36 -0700 | |
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committer | 2011-07-21 14:32:56 -0700 | |
commit | 5c23a2c72d1c3d2c423355ae301e0822e1662b9f (patch) | |
tree | 401a131a26ad11e7fdc9b91cfbaf699675c4b481 /libs/gui/SurfaceTexture.cpp | |
parent | d7a374f6f8f52a88d7e9a4660d9bf9037cf0b659 (diff) |
SurfaceTexture: remove getAllocator
This change removes the SurfaceTexture::getAllocator method, as it's no
longer needed. Proper refcounting of the Gralloc buffers is now handled
by the IGraphicBufferAlloc binder marshalling code.
Change-Id: I5cffa6ebfc1bc5828fb7ce0e0a5b2f55cd8479da
Diffstat (limited to 'libs/gui/SurfaceTexture.cpp')
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 0f08570ef76f..54d963f292e2 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -786,11 +786,6 @@ void SurfaceTexture::setFrameAvailableListener( mFrameAvailableListener = listener; } -sp<IBinder> SurfaceTexture::getAllocator() { - LOGV("SurfaceTexture::getAllocator"); - return mGraphicBufferAlloc->asBinder(); -} - void SurfaceTexture::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mGraphicBuffer = 0; |