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| author | 2022-02-22 16:38:59 +0000 | |
|---|---|---|
| committer | 2022-03-09 14:52:19 +0000 | |
| commit | f59a1d1dd475b36ae6a844448b2145d9726f4842 (patch) | |
| tree | 73bc517de1462845b09ce236ae1bfb86ad973724 /libs/androidfw/StringPool.cpp | |
| parent | 2d7e74c5eafe08f5936f425b18c4292c2d926229 (diff) | |
Tie game session lifetime to game process lifetime.
This change adds a process observer which watches for game process
activity and death. Process activity is tracked so it is known
which process is associated with which packages. When a process dies,
if it is the only process for a game with a game session, then the
game session is destroyed. If a process for that game is later seen
again, then a new game session is created.
Bug: 204504136
Test: Manual tests
Change-Id: Ic2a264c85867c17ab84de855240f2bba3e70a89d
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions