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| author | 2022-08-29 17:59:45 +0000 | |
|---|---|---|
| committer | 2022-08-30 20:35:26 +0000 | |
| commit | e1f86e6309c5dc210a07d456b99bb3ea0339cfb2 (patch) | |
| tree | a9584d4d54bb3c1cdff74ee8f3dcd9c3468e7a14 /libs/androidfw/StringPool.cpp | |
| parent | 69d314f23e2e87be06ce0604e7b9de5db4a47c20 (diff) | |
Fix ripple alpha.
During polishing, the default alpha value is changed to 1 in the
RippleShader. It should be .45 by default.
It might take more time to fix the refactor CL that contains this change, so created a separate CL for this. ag/19582192
Test: Manual - test Wireless, wired, and media ttt ripple animations manaully.
Bug: b/237282686
Change-Id: Ie82097bbf17dad8b888a2c706a76f16bc29529ed
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions