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author omarmt <omarmt@google.com> 2024-04-26 13:37:29 +0000
committer omarmt <omarmt@google.com> 2024-05-03 10:53:42 +0000
commitde93b9452df069aef10e5f2455cf0f4d174da87d (patch)
tree6a201cc420f685cb3b6537dc0a6607d987d48fb2 /libs/androidfw/StringPool.cpp
parent78a7610ad477c8d9da576d9e170c0542a6e1999f (diff)
[STL] handling scenarios where scrollable elements disappear
The idea is that the pointerInput controls the gesture only when none of the descendants cannot consume it (so it always waits in the Main step). When the scrollable disappears, it stops consuming the gesture, allowing the pointerInput to regain control. Details explained in go/stl-gesture Test: atest MultiPointerDraggableTest Test: Manually tested on our demo app and Flexiglass Bug: 336710596 Flag: NA Change-Id: I48f48d624ba853a918f49993be277058bc2dfb3a
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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