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author Yein Jo <yeinj@google.com> 2022-11-15 05:28:03 +0000
committer Yein Jo <yeinj@google.com> 2022-11-15 06:51:00 +0000
commitce83d6a5d6c4756cc2b33e2139a87e902dfe48fe (patch)
treea58d84b3bdc8d8578fe19db0db209bd5de161f9a /libs/androidfw/StringPool.cpp
parent190b5a544974b9b482f215c624f2f6d1dd406719 (diff)
Fix ripple opacity to match the previous config.
the default opacity was 0.45 in the shader. the color utilities class that we use expects the alpha value in the range of 0-255, thus 0.45 should be mapped to 255*0.4=114.75 (which is roughly 115). please find the recordings in the bug linked! Bug: 259187018 Test: manual Change-Id: I355da98c3397cd760899b82442e7a07012b8b7f7
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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