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author Christian Göllner <chrisgollner@google.com> 2023-02-20 15:44:37 +0100
committer Christian Göllner <chrisgollner@google.com> 2023-02-20 16:40:45 +0100
commitcafd48c62c74e40d29c6a90e224aa3eb2fe7ab95 (patch)
tree48b51dd8e29e59442f08641fcf9155a7756a1bd2 /libs/androidfw/StringPool.cpp
parenta100480ad7c17db91f7562a330860a3a378858be (diff)
Fix unlocked split shade jumping back into place after over expanding
The problem was that there were separate code paths for over-scroll/ over-expansion for split shade and non split shade. In this case the non split shade path was altering translation at the end of the drag, even when on split shade. To avoid adding even more "if split shade" code, removed the split shade over-scrolling code path/classes. There is only one overscroll code path now, with just 1 "if split" shade condition to decide which components to over expand. Test: Manually on device. See videos. Fixes: 270005948 Change-Id: Ia47aa30957260a9c2d1efd7e5f18536f76a2dcc9
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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