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author Beverly <beverlyt@google.com> 2024-07-19 15:46:31 +0000
committer Beverly <beverlyt@google.com> 2024-07-22 20:01:38 +0000
commitcab6bef41693fa9769badd472ed3c29e2c98a449 (patch)
treebef020fac5be4c905d216647cab0cf7312b118fe /libs/androidfw/StringPool.cpp
parent0d4eb64ae4b1ba177cc971ff2bd07a533d8ad95c (diff)
[flexiglass] Handle dismiss actions from shade => primary bouncer => gone/shade
SceneContainerStartable: Check whether leaveOpenOnDismissKeyguard is true to determine whether to go to the GONE or SHADE scene. "Leave open" is referring to leaving the shade open. KeyguardDismissActionInteractor: When the device becomes unlocked on the SHADE, run any pending dismiss actions. Test: setup pin/pattern/password; pull down the shade on the lockscreen; tap on a notification; successfully authenticate; observe device transitions to the notification intent Test: setup pin/pattern/password; pull down the shade on the lockscreen; tap on the "edit qs" affordance; successfully authenticate; observe user is back on QS with the "edit QS" UI Test: setup pin/pattern/password; longpress on a QS tile; successfully authenticate; observe longpress action occurs Test: atest SceneContainerStartableTest KeyguardDismissActionInteractorTest Bug: 308819693 Flag: com.android.systemui.scene_container Change-Id: Iefe6fae0167407013f406093dd773b1039a5f691
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