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author Jordan Demeulenaere <jdemeulenaere@google.com> 2024-06-04 17:26:22 +0200
committer Jordan Demeulenaere <jdemeulenaere@google.com> 2024-06-05 14:24:56 +0200
commitc74e9ff4ae87b96b067022a095d7b91b76ad3481 (patch)
treec465189470875dd67029597e1e70f6cc5089c376 /libs/androidfw/StringPool.cpp
parentb49ba44607161301ac8c0c05ef9b2b1fce692c62 (diff)
Force new fading elements to fade from 0 alpha
This CL makes sure that new elements that were never drawn in any scene and that appear by fading always start at alpha = 0f. This ensures that elements never appear instantly even if the transition making them appear on screen start at progress >> 0f. Bug: 290930950 Test: ElementTest Flag: com.android.systemui.scene_container Change-Id: I7e5f70fd9657d5b8c2dd29881828b973a7ac1e4d
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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