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author Chandru S <chandruis@google.com> 2025-02-24 07:23:45 +0000
committer Chandru S <chandruis@google.com> 2025-02-25 06:58:09 -0800
commitc62a8770c1cff4964c511fad27896aefea191362 (patch)
treeb29145fb15197b4fcacc9010b946be34c44d9931 /libs/androidfw/StringPool.cpp
parent865fec2daa0f7e7cc356d03166cf3cd2ded14e92 (diff)
Very minor changes for performance isolation
When shade blur is not enabled, bouncer blur should be ramped down to min blur radius when go back to expanded shade The high blur radius was still being applied behind the shade when we leave the bouncer Bug: 370555003 Test: no-op Flag: com.android.systemui.bouncer_ui_revamp Change-Id: I4ab596166fbc6fd7757ca8ee639b45c8fb53d2fa
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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