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| author | 2024-09-20 15:16:44 +0000 | |
|---|---|---|
| committer | 2024-09-20 15:43:21 +0000 | |
| commit | bd6890b9b252e69d48eb78e5bac4809b028e83ba (patch) | |
| tree | 41525e997a454f5238e8274bbc6004a284595125 /libs/androidfw/StringPool.cpp | |
| parent | 99e12a24636f085305cb92f3468effd7310065bf (diff) | |
[bc25] Reset ShadeSessionStorage when Dual Shade is visible.
Bonus 1: This also slightly improves the definition of a "session" for the existing shade as well: not only when it's idle or transitioning out
(previous definition), but also when it's transitioning in.
Bonus 2: Refactor OverlayShade's combinePaddings() to be more readable
(albeit less concise).
Bug: 356596436
Flag: com.android.systemui.scene_container
Flag: com.android.systemui.dual_shade
Test: Existing unit tests still pass.
Change-Id: I068e8d92742f769f494376956462ec083477d02a
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions