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| author | 2023-08-11 12:26:20 +0000 | |
|---|---|---|
| committer | 2023-08-14 13:42:13 +0000 | |
| commit | a2b2d7391d5e73bd02bb8bc3504fc785b3f71606 (patch) | |
| tree | 4fedf8daef277d7f8ddcceece275e777c9c9c95a /libs/androidfw/StringPool.cpp | |
| parent | f2bc3386e47cb5f81135a8c3ae4467e5d775f660 (diff) | |
Update process animating state with different reasons
Since shell transition is enabled, it is more often to invoke
setRunningRemoteAnimation for SystemUI. So there may a race
race that SystemUI has been boosted for entering AOD, but the
state is canceled by a finished transition.
So now with individual animating reasons, the transition will
only remove its corresponding reason. If other reasons still exist,
the process can keep the animating state for a higher priority.
Bug: 295116622
Test: atest WindowProcessControllerTests#testSetAnimatingReason
Change-Id: Id326518a0e2b2b9375015e55b5ce3983a9e801e7
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
0 files changed, 0 insertions, 0 deletions