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author Andreas Miko <amiko@google.com> 2024-10-23 18:52:30 +0200
committer Andreas Miko <amiko@google.com> 2024-11-04 19:57:56 +0100
commit86d55956db564b2237bd81c2daf98602fa108216 (patch)
tree3be09fbeb598c21bed01c52b52eaf30b611d5ba9 /libs/androidfw/StringPool.cpp
parentdac990d672f17ad6e245880ed121f23623a57afc (diff)
[flexiglass] Fix surfaceBehindVisibility
Fix another flicker that happens because surfacebehindVisibility is switching to off too quickly. It seems that following the legacy implementation and reusing defaultSurfaceBehindVisibility would suffice. Even though isFinishedIn(Scenes.Gone) does work with flexiglass it does not carry the same information as there are now Shade scenes. We instead rely on lockscreenVisibilityWithScenes which does similar things but also considers shade. Transition specific handling for surfaceBehind do still apply. Bug: b/353323341 Flag: EXEMPT bug fix Test: Manual transition check Change-Id: Ic5bc090760012a27f1ba3ab7d48ad949ef615b2b
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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