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author Andreas Miko <amiko@google.com> 2025-01-28 18:46:04 +0100
committer Andreas Miko <amiko@google.com> 2025-02-03 13:32:40 +0100
commit6666b3ca17d00856029d71cf3833a9a0d46b28a3 (patch)
tree67d9fdc76944ed8de92e140d214a8fbc9f939b99 /libs/androidfw/StringPool.cpp
parent76ab8a30c4f2d5441380ca37e57e388b6ab24a4d (diff)
Improve interruptions of NestedSTLs
Before this CL there were situations where the parent state was set to null which caused shared elements to not animate at all after e.g. reversing a nested transition and then starting a parent transition. Instead of relying on attach/detach we now monitor local transitions and make sure to assign the parent state as sensible as possible. An even better solution where interruptions would never cause jump cuts would require a more sophisticated solution, see code comment. Bug: 376659778 Test: manual tests in demo app Flag: com.android.systemui.scene_container Change-Id: I4ff107395573662cd43ed7e62a29f40152144fd9
Diffstat (limited to 'libs/androidfw/StringPool.cpp')
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